Attack: Attacks the enemy dealing 10 damage.
Counter: Wait for the enemy to attack and counters it dealing 2x damage.
Meditate: Restores 5 health and regenerates 20 energy.
Spell:
Blinding Whiskers: Blinds the enemy for 3 turns. Cost 60 energy.
Iron Tail: Enhance your damage by 2x in your attack for 3 turns. The bonus damage does not affect enemy's counter damge. Cost 100 energy
Poison Poop: Poisons the enemy for 5 turns dealing 5 damage each. Cost 70 energy.
Fur Stack: Add 1 stack every cast. When taken damage, the stack resets. When 4 stacks are reach, activates Full Fur Power giving 10 max health and 5 damage permanently. Also restores 20 health and 50 energy. Cost 20 energy.